In "question about removing aggr_update" Faramir wrote:
> What i'm wondering is whether calling a function
> every time a player moves into a room with a mob in it would be better.

As the comment in the source says, it's hard to pick a random member
of a group that way. If you think the logic of attacking the first
player outweighs the There IS a snip out there, from Blades of -E-,
I think, that makes a char_list to speed the process. It's useful
for other things, too.

 
Sandi                            

                  "I have not yet begun to code!"

[EMAIL PROTECTED]                           blades.inetsolve.com 3333


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