ok Edwin i remed them all compile no errors.
make clean

gcc does it thing
./startup &
Process displays.
exit
logout
screen clears
blinking prompt
still no go

On Wed, 27 Feb 2002 [EMAIL PROTECTED] wrote:

> ./startup &
> Process displays.
>
> prompt$
>
> exit
> logout
> screen clears
>
> then blinking cursor.
>
> On Wed, 27 Feb 2002, Edwin Groothuis wrote:
>
> > On Wed, Feb 27, 2002 at 06:02:33AM -0500, [EMAIL PROTECTED] wrote:
> > > it seems if i try to disconnect while i run my mud my tty isnt closing. it
> > > just puts it as CONNECT_STATE 0, its a linux redhat 7.1 server. just
> > > wondering if anyone out there has had the same problem? it even does it
> > > with stock Rom24b6 base too. i cant figure it out. im realy not fimilar on
> > > how rom actualy creates the socket "port" and how it communicates with the
> > > tty. if someone can fill me in on it maybe i can hack something up. ive
> > > adjusted all my linux config files as so so:
> > >
> > > #if     defined(linux)
> > > int     close           args( ( int fd ) );
> > > int     getpeername     args( ( int __fd, __SOCKADDR_ARG __addr, socklen_t
> > > *__len ) );
> > > int     getsockname     args( ( int __fd, __SOCKADDR_ARG __addr, socklen_t
> > > *__len ) );
> > > int     gettimeofday    args( ( struct timeval *tp, struct timezone *tzp )
> > > );
> > > //int   listen          args( ( int __fd, unsigned int __n ) );
> > > int     read            args( ( int __fd, __ptr_t __buf, size_t __nbytes )
> > > );
> > > int     select          args( ( int width, fd_set *readfds, fd_set
> > > *writefds,
> > >                             fd_set *exceptfds, struct timeval *timeout )
> > > );
> > > int     socket          args( ( int domain, int type, int protocol ) );
> > > int     write           args( ( int __fd, __const __ptr_t __buf, size_t
> > > __n ) );
> > >
> > > #endif
> >
> > Remove these stupid things, all your system header-files are good.
> > unistd.h, sys/types.h, sys/socket.h, sys/time.h, sys/uio.h etc. Man
> > your functions and you know which ones to include.
> >
> >
> > Further, how do you background your mud and what is the exact message?
> >
> > Edwin
> >
> >
>
>
>


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