Hello!
* The NULL_FILE is held open so that we have a stream handle in reserve, * so players can go ahead and telnet to all the other descriptors. * Then we close it whenever we need to open a file (e.g. a save file). #define PLAYER_DIR "../player/" /* Player files */ #define GOD_DIR "../gods/" /* list of gods */ #define TEMP_FILE "../player/romtmp" >#define NULL_FILE "/dev/null" /* To reserve one stream */ Can anyone tell me for what this file used ? I cannot understand.. Why I need it? PS I read comments, but cannot find an answer. -- Best regards, Alexander mailto:[EMAIL PROTECTED]

