Hello!

 * The NULL_FILE is held open so that we have a stream handle in reserve,
 *   so players can go ahead and telnet to all the other descriptors.
 * Then we close it whenever we need to open a file (e.g. a save file).
#define PLAYER_DIR      "../player/"            /* Player files */
#define GOD_DIR         "../gods/"              /* list of gods */
#define TEMP_FILE       "../player/romtmp"
>#define NULL_FILE       "/dev/null"             /* To reserve one stream */

 
 Can anyone tell me for what this file used ? I cannot understand..
 Why I need it?

 PS I read comments, but cannot find an answer.
  

-- 
Best regards,
 Alexander                          mailto:[EMAIL PROTECTED]


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