Search through the archives, as this was brought up a couple of months
back. It's in there.
On Fri, 2002-03-29 at 03:53, Anarchangel wrote:
> 
> Hello,
>   I've noticed that sometimes pets on the mud I'm helping with have
> multiple similar affects.  For example, a player may buy a pet, and the
> affects are fine.  He or she may play normally for a couple of days, and
> all of a sudden the pet has two instances of sanctuary.  It doesn't seem
> to affect performance, but it's not supposed to be like this so I don't
> want to accept it.
>   I vaguely recall seeing a stock ROM bug list that mentioned it, but
> can't find it for the life of me.  I've found plenty of other stock bug
> lists, but not not the one in question.
>   Anyone else run into this problem?  I know it's most likely in either
> the save or load routine, but it may have something to do with going
> linkdead as well.  
>   I'll try to bug squash by myself, like always.  But if it's already a
> documented bug, there's no point in reinventing the wheel.
> 
>   Anyway, thanks.
> 
>   Jimmy
> 
> 
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