I have worked with mysql in projects outside of muds, and it works great through the C API. As far as integration into ROM, I switched over the player save/load routines in some free time I had and found that the amount of work that went into getting it to work through the database didn't prove to have any advantages over the current text file system. Its all good to go for the basics, but once you hit inventory and such, then it gets a bit ugly. I have yet to try it out on help files and areas.

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leming
head programmer/forsaken mud


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