The trigger is correct and works, and here's the mprog code: Vnum: [22007] Code: if mobhere != 22015 mload 22015 else say booga booga endif
You say 'ring' (keyword) The guardian says 'booga booga' For the love of God himself I cannot figure out why this isn't working. Mob 22015 isn't in the room for sure. I've tried zillions of alternatives--loading mob 22015 nearby (still fails), removing all resets for mob 22015 completely (still fails), and so on. It just isn't working! *sob* I've tried checking the logs for possible call_level problems or other mprogs problems, but the logs are clean. (Which is a good thing.. but having them be NOT clean would at least give me somewhere to start looking!) Bool get_mob_here seems to be coded well.. I just don't know. To see if all IFs are broken, I changed the code to this: if ispc $n say Mob 22015 is not here, executing load. mload 22015 else say booga booga endif This time it did work--partially--he did say 'Mob 22015 is not here, executing load.' but, unfortunately, he didn't mload 22015. Does one need to exist in the game for him to load one? Currently all resets for mob 22015 are removed. Any ideas? Anything at all? Mobprogs are not my expertise, I learned to build years ago :( Thanks, Jeremy Hill

