I've been doing some more experimentation.

Actually, NO addapply'd affects are saved to the pfile; it doesn't matter if
they exist on the object already or not.  Eek x 2!  I'm leaning more toward
addapply not adding affects to objects correctly, but I am not sure.  To
make sure fwrite_obj saved enchanted weapons correctly, I cast 'enchant
weapon' on the mace, and this is the result:
Affc 'enchant weapon'   0 157  -1   2  18          0
Affc 'enchant weapon'   0 157  -1   3  19          0
so THAT's good, at least.

Maybe addapply forgets to do the affect_join thingy?  I'll poke around. :)

Thanks again in advance if you reply--any help would be appreciated.  If you
need more information, I would be more than happy to oblige.

-- Jeremy Hill


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