Alright. I guess this applies to more than just room flags...but:
I've set up a little jail system on my game that will set a PLR_JAIL flag on
the victim then send him to a room specified in the code (4005 on my MUD).
I have also set up ROOM_JAIL flags to add to different functions that are
restricted in jail. However, it's a pain in the butt, because I only have
one room right now. So my question is this: Is there a way that I can have
an if (arg[0] == '/0' )... statement that will list all the rooms in the
world with the ROOM_blah flag? that would be REALLY useful for other
commands as well. And then for the jail command, I would like to be able to
have it find all the rooms with the ROOM_JAIL flag and then check to see if
they are vacant or what. The check isn't terribly difficult. But it's
really just being able to get a list of world wide rooms with a certain
ROOM_flag. If anyone knows how to do this, it would be great to know as
well. Thanks a ton,
-Tarian