Run the mud with gdb, and when it hangs, hit ctrl-c.
It will pinpoint you the line or the loop where the hang is occuring.

>-----Original Message-----
>From: Matt Foltz [mailto:[EMAIL PROTECTED]
>Sent: Sunday, May 26, 2002 11:35 AM
>To: [email protected]
>Subject: Re: Removed stock areas, mud hangs
>
>
>Ok to clear things up, I did not remove limbo.are,
>group.are, rom.are, help.are, immortal.are, or
>social.are.  I did put proto.are after each of my area
>files, which doesn't actually load correctly, so I
>could pinpoint the area file that it's hanging on.  It
>happens to be the MUD school that I altered.  It was
>rebooting fine earlier, and when I removed all of the
>other area files, it stopped working.  I have removed
>all of the non-existant exits, etc.  Does anyone know
>what causes the mud to hang, and not give you a bug
>when it loads area files?  And yes, I have looked in
>the archives and found nothing.
>
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