http://www.kyndig.com/cgi-bin/codes/search.cgi?query=event

This is what I use. Works great.   Only problem is the events aren't
free()'d when executed.

Easy fix.

>-----Original Message-----
>From: Bobby "Chil" Bailey [mailto:[EMAIL PROTECTED]
>Sent: Tuesday, July 02, 2002 9:25 PM
>To: [email protected]
>Subject: Re: Descriptor delay
>
>
>On Tuesday 02 July 2002 07:30 pm, Chad Simmons wrote:
>> --- J <[EMAIL PROTECTED]> wrote:
>> > Anyone know how to work a decent delay in descriptor returning?
>> >
>> > WAIT_STATE just pauses command parsing, anyone know how to pause,
>> > temporarily, the descriptor from returning something?  
>Function specific
>> > of course... For example...
>> >
>> > Send_to_char("blah")
>> > <-----five seconds---->
>> > send_to_char(blahhhh...")
>> >
>> > I need at least a hint on how to add a five second delay like such.
>> >
>> > I hope you get what I mean.
>>
>> Yes. You want an event queue. They are fairly simple to 
>implement, and
>> allow for this sort of delayed messanging as well as delayed 
>actions, etc.
>> (as an aside, this should really be in a FAQ somewhere, 
>since everyone is
>> always asking for this sort of functionality) In anycase, 
>you can look at
>> http://www.daimi.au.dk/~jobo/pages/event_queue.html for an 
>example and
>> description of the way one person implemented it in their 
>mud.. I don't see
>> any readily available sources to show you other examples.
>>
>> ~Kender
>>
>
>DalekenMUD, an envy-derived codebase, has a working (and very 
>decent, at 
>least as comparing it to those seen implemented in other 
>private sources) 
>event queue system. If I remember correctly, the homepage for 
>this source is 
>http://www.geocities.com/dalekenmud/
>
>If you can't find it there, try the usual code repositories. 
(ftp.game.org, 
www.kyndig.com, etc)


-- 
Bobby "Chil" Bailey      | "The only source of knowledge is experience."
Coder's Repository Admin |    -- Albert Einstein
Customer Support         | PGP Keys: http://chil.kyndig.com/pgg
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