I havn't looked at how everything works with his code, but I would assume clevel = character level and mlevel = mob level.
If char_level < 6 and mob_level < 24, return TRUE; Basically it's checking level differences between the mob and the character. If, again, I am reading this correctly. My 2x10^-2 cents. Rheede -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Thursday, July 25, 2002 5:09 PM To: [email protected] Subject: Vassago's Quest Code bool quest_level_diff(int clevel, int mlevel) { if (clevel < 6 && mlevel < 24) return TRUE; else if (clevel > 6 && clevel < 20 && mlevel < 54) return TRUE; else if (clevel > 19 && clevel < 60 && mlevel > 45 && mlevel < 135) return TRUE; else if (clevel > 59 && clevel < 100 && mlevel > 120 && mlevel < 200) return TRUE; else if (clevel > 99 && clevel < 199 && mlevel > 180 && mlevel < 350) return TRUE; else if (clevel > 200 && mlevel > 315) return TRUE; else return FALSE; } Since my ROM only has 60 levels, I know I have to modify it. Could someone explain to me what the first few lines actually mean/do?

