I added the following line into do_time:
setenv( "TZ", "EST5EDT", 1);
That got it set to EST with regard to EDT. I *am* interested in exactly
what Edwin did with his multiple time zone output.
Care to share, Edwin?
Thanks,
Vertigo
Realm of Lanera
@>-----Original Message-----
@>From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of
Michael
@>Barton
@>Sent: Friday, August 02, 2002 12:22 AM
@>To: [email protected]
@>Subject: Re: Mud Time/ctime...
@>
@>Set the TZ environment variable to EDT in the script you use to
execute
@>the
@>mud, or within the mud code itself. You'll have to change this to EST
@>when
@>we go off daylight savings time, or figure out some way to do that
@>automatically.
@>
@>[EMAIL PROTECTED] red]$ ./timetest
@>Thu Aug 1 23:21:02 2002
@>[EMAIL PROTECTED] red]$ TZ=EDT ./timetest
@>Fri Aug 2 04:21:07 2002
@>
@>timetest was a program that just prints the output of ctime.
@>
@>--Palrich.
@>
@>----- Original Message -----
@>From: "Vertigo" <[EMAIL PROTECTED]>
@>To: <[email protected]>
@>Sent: Thursday, August 01, 2002 5:40 PM
@>Subject: Mud Time/ctime...
@>
@>
@>> I never really noticed before last night but the time on my mud
reflects
@>> the time of the server (obviously since it's ON the sever). The
server,
@>> however, is in Central Standard Time and not Eastern. I'd prefer,
for
@>> clarity and the fact the most of my players are on EST, to have the
time
@>> reflect the EST time. Is there a way to make ctime() take time
zones
@>> into consideration or has someone written a conversion routine for
it?
@>
@>
@>
@>--
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