I'm having a little issue with players not dying at -11 hp.  I've
attempted to track this problem down but it seems intermittent.  I'm
looking for an effective way during char_update to kill the player if
their hitpoints are <= -11.  I've had characters sit there waiting to
die and get to -700hp. While amusing to me, the character doesn't seem
to happy.  *snickers*

Any thoughts?

Vertigo
Realm of Lanera


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