> have it a little more custom. Anyway are those ambigous else fixes > available anywhere or should I just compare to the quickmud code and > make the same fixes as Flugh did. Also about copyover I like it alot
Er.. if you can't fix the ambiguous else warnings on your own, I suggest slowing down and getting some foundation in C before moving on. > the mud community as a whole. I myself want to do a few custom changes > to copyover but I can't do them because any do_function that is put > into the copyover function for some reason is ignored. For example > the do an asave world and a do echo were both ignored and also I tried > sending messages to the character who is doing the copyover and thats > not working. All it sends is the write to desc stuff that goes to > d->character is there a way to send to d->character if the d->character is > not the one doing the copyoiver and a different message to the one doing > the copyover. Like for example: Crusher sees "You did a copyover" > and everyone else sees "Crusher did a copyover" This I could normally do > using send_to_char(ch) for crusher and send_to_char(victim) for all others > but that doesn't work in this case. Please any ideas and help is > much needed and thanks a million in advance. Normal output like send_to_char is buffered throughout a pulse, then all sent to the character at once. In a soft reboot, the pulse never finishes, so the buffer is never flushed, and that information is lost. You'll have to write directly to each descriptor to get a global echo working inside copyover. --Palrich.

