> have it a little more custom. Anyway are those ambigous else fixes
> available anywhere or should I just compare to the quickmud code and
> make the same fixes as Flugh did. Also about copyover I like it alot

Er.. if you can't fix the ambiguous else warnings on your own, I suggest 
slowing down and getting some foundation in C before moving on.

> the mud community as a whole. I myself want to do a few custom changes
> to copyover but I can't do them because any do_function that is put
> into the copyover function for some reason is ignored. For example
> the do an asave world and a do echo were both ignored and also I tried
> sending messages to the character who is doing the copyover and thats
> not working. All it sends is the write to desc stuff that goes to
> d->character is there a way to send to d->character if the d->character is
> not the one doing the copyoiver and a different message to the one doing
> the copyover. Like for example: Crusher sees "You did a copyover"
> and everyone else sees "Crusher did a copyover" This I could normally do
> using send_to_char(ch) for crusher and send_to_char(victim) for all others
> but that doesn't work in this case. Please any ideas and help is
> much needed and thanks a million in advance.

Normal output like send_to_char is buffered throughout a pulse, then all sent 
to the character at once.  In a soft reboot, the pulse never finishes, so the 
buffer is never flushed, and that information is lost.  You'll have to write 
directly to each descriptor to get a global echo working inside copyover.

--Palrich.


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