This is probably alot easier than what your trying to
do...If your using Ivans OLC (or any OLC where you can
set a "builder" name then use this)

within void generate_quest(CHAR_DATA *ch, etc etc)

you should have something like:

if (quest_level_diff(ch->level, victim->level) == TRUE
&& !IS_SET(victim->imm_flags, IMM_SUMMON)
&& victim->pIndexData != NULL

it goes on with a few other checks...add this in there
right under the first line

&&
(!(strstr(victim->in_room->area->builders,"Unlinked")))

Then just add "Unlinked" as a builder to the areas you
wish to have off limits...I also use that to prevent
players from using magical transport (ie gate) to
areas that arent finished. Hope that helps

__________________________________________________
Do you Yahoo!?
Faith Hill - Exclusive Performances, Videos & More
http://faith.yahoo.com

Reply via email to