Just out of curiosity...
Personally, I enjoy a good debate or discussion. How many people would
be interested in
participating in a ROM significan discussion or two, seeing as this is the
ROM list and traffic is extremely light lately?
A coupld ideas to throw around:
1. Multiple command interpreters. Instead of having a single interpreter,
do_interpret, use several, do_interpret_shop, do_interpret_olc (or
do_interpret_aedit, do_interpret_redit, etc.), do_interpret_combat where
each interpreter has its own set of commands (in a table/list) instead of
having one huge command table/list.
2. Dynamically resolved command table/list - add a char* field (func_name?)
that is compared to nm output (unix/linux utility to list symbol names in
binaries/object files). I had this partially working awhile back, but lost
all progress dues to a freaky fs corruption :-(
3. As seen in my last email - A few methods for creating a *realistic*
dynamic map of game areas?
4. Pro/Con of changing all ROM singlely linked lists into doubly linked
lists?
Ok, so there's more than two ideas here, so sue me if I'm bored. :-)
I'd love discussing other ideas, options, or ramifications if nothing else
than to liven up this list a little more.
Tony