I completely agree.   
However, you cannot deny never looking at someone else's code.
Which means you've used someone else's work.

I don't give that much back out for the same reason. 
a) I want a unique mud
b) I don't want every 13 year old with a compiler claiming credit for my
work.

The easiest solution?

Release your code that you feel is release worthy but not "plug" in-able.

Two of the largest code pieces I've released (Saving objects across a
copyover and area auditing) are good examples.   They reduce the amount of
work you would need to do to implement them, but if you don't have a
somewhat working brain, you're back to looking for spell snippets.




> -----Original Message-----
> From: Matt Foltz [mailto:[EMAIL PROTECTED]
> Sent: Wednesday, December 04, 2002 6:27 AM
> To: [email protected]
> Subject: RE: weapon affects
> 
> 
> --- Jason Gauthier <[EMAIL PROTECTED]> wrote:
> > "It's too bad I don't release any of my code to the
> > public."
> > 
> > Give and you shall receive.
> > 
> 
> Give and what happens is every little snippetized mud
> out there uses my code that I actually worked on, and
> acts all high and mighty about adding it in.  I don't
> use snippets, I write all my code from scratch.  Sure
> I might take ideas from snippets if I'm stuck, but I
> don't use them.  I've seen snippets posted on here,
> and the following day seen them in a mud with the
> implementors going "Look what I coded guys, isn't this
> cool?"  I don't want to see my code used like that. 
> Plus I like to have a unique mud.  I don't want others
> like mine out there.
> -Matt Foltz
> 
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