What type of processor(s)/memory on this system? I'm crossing
thousands of rooms in fractions of a second on a dual PII/400 w/ 256MB of
RAM.
Ryan
On Fri, 22 Nov 2002, Jason Gauthier wrote:
> Just to give my testimony for this code, so it's worthwile for you to
> install it:
>
> I went from crossing 3 thousand room in 40 seconds down to about 16.
> Also, using this code I can go much farther than I was able to go with the
> pre-existing track code.
>
> And this is *much* easier to understand and work with!
>
>
> > -----Original Message-----
> > From: Michael Barton [mailto:[EMAIL PROTECTED]
> > Sent: Friday, November 22, 2002 2:50 AM
> > To: ROM
> > Subject: track [snippet]
> >
> >
> > I know I said I'd do this like 2 weeks ago.. but I did all
> > the work to write
> > it then got lazy about posting.
> > http://www.bluecadaver.com/mud/track.c
> >
> > The important part of this snippet is the find_path function.
> > The do_track included is just an example and pretty weak. If
> > you already
> > have the track snippet, you might be better off using your
> > do_track and just
> > change the find_path to mine, which is obviously superior ;)
> >
> > Jason got good returns (faster than the usual track snippet)
> > tracking across
> > one of his uber giant wilderness areas.
> > I've seen a much larger (80-90%) improvement using it to
> > track through stock
> > ROM style areas.
> >
> > It also should give better paths, since it's not an in-order
> > traversal of
> > the map like the other snippet, instead it looks at every
> > room at each depth
> > until it finds the right one, assuring the shortest path.
> >
> > Hopefully someone likes this and uses it :)
> >
> > --Palrich.
> >
> >
> > --
> > ROM mailing list
> > [email protected]
> > http://www.rom.org/cgi-bin/mailman/listinfo/rom
> >
>
>
--
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