Alright I've had this problem for a while, and i thought it was just me, but then one of my players reported it.
If your idle for a while, and someone else connects, it will usually freeze your screen (but not always) if you send text to the mud every minute or so, it wont do this. By freezing, the client doesnt seem to receive or be able to send anything, but theres no message, and such. I remember playing with the idle timer way way earlier, but it was eliminate it from disconnecting you, not to make it worse. My question is A) is that the mud, or the client, or the person's computer/ISP? If it could be the mud, what code section would do that? If I need to post any code I'll gladly, I just dont know where to start. Paragon

