Sometimes within less than a minute of booting the mud it will just
stop running. I had no idea why until tonight I was using gdb to
debug an area file and after I had the bugs worked out it happened
I remember seeing this one other time using gdb and I know its not
caused by the bug in my area file, having a door reset to a null exit
and then fixing it wouldnt cause this. Its something else. Any ideas?


Program terminated with signal SIGKILL, Killed.


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