> You could make a link list of the stuff, like how skills are handled, and
Er.. skills are actually held in an array. But alright. > them, stead of having a whole bunch of ints stored in the char_data > structure. Well you'd want to store them as chars, since that gives you as much range as he needs. And somebody's already posted a basic breakdown of memory usage that showed an array is very likely as efficient as a linked list memory-wise. > I changed everything in my new source over to LINKED LISTS as it makes the > data handling a hell lot easier. If it's so much easier, why does it take so much explanation? ;) --Palrich.

