I've been a member of this list on two prior occasions. The first time, our effort in coding lapsed because of a lack of funds.
The second time, on my own personal computer, lapsed because I was the target of a rather nefarious computer virus that destroyed pretty much all of my files. That was about a year ago. But recently I have found on disk an old backup of my code that I thoguht was long gone...and the creative juices have started to flow once more. Unfortunately, it is an old copy, with many of the things I remember putting in nolonger there....and new problems that I do not remember having before. I hope one of you might be able to provide some help. First, before I lost the code, I could switch into mobs and talk and hear people talk and fight and actually SEE the fight going on. Now, when I switch into mobs, it's like they are COMPLETELY no_channeled. not even say or yell...and they can not even see if they are fighting...also, the imm switched into the mob experiences some monster lag on their commands (noone else experiences this). ------ Second, has to do with Object Progs (ugh). I started with "StarterMud" that had OLC 1.71 with Mobprogs. I remember that I had figured this out with the help of this list ...but I can't for the life of me figure out how now, and I can not find it in the Archives. I remember before that I had a whole bunch of trouble with it. The desired effect is "Item worn or wielded has random chance in combat to heal/cast onto the PC that is wearing/wielding it". In order to have this happen, I understand how to get the oprog to go off randomly in combat. I understand how to use the oprog to load a mob with the same name as the item and then force that mob to do the casting because the Object can't do it itself. But, there is no Variable for "pc who is wielding/wearing the item" the closest I can find is $n which is the name of whomever caused the trigger to happen but that doesn't work. Nor does $q (the name of the MOPprogram target using MOB REMEMBER) work even half of the time. So my problem is adding in a $ variable into the code for "pc who wields/wears the item"....and I am at a loss on how to start.

