Good point.  Well taken.  Gonna try that.

Keith Mervine
"Non Omnis Moriar"
"Growing old is mandatory, growing up is optional"
Service Management Application Developer
International Monetary Fund
[EMAIL PROTECTED]
202-623-7610



> -----Original Message-----
> From: Steve Boleware [mailto:[EMAIL PROTECTED] 
> Sent: Monday, February 24, 2003 3:40 PM
> To: [email protected]
> Subject: Re: Loading objects but only if pfiles do not have one.
> 
> 
> >Well this would only do it on startup or copyover or reboot 
> of the mud
> >only.  So it wouldn't be that big a hit.
> >I have unique items that only load on boot up.  They load once and
> >that's it... But it doesn't check to make sure that the item isnt
> >already in an inventory.  That's the part I need.
> 
> 
> 
> And if the player with the item doesn't login in forever what 
> do you do?
> does
> the item leave his inv? does it stay there and inaccessible 
> to the rest of
> the mud? separate file info with item and playerholder and 
> date would be
> good..
> if they have not logged in in such-and-such time frame the 
> item is "freed"
> to be
> loaded again.. my opinion is to do what was suggested about 
> storing the info
> in
> a separate file for use in the mud. that would be relatively 
> easy and much
> less
> headache than searching all the pfiles :)
> 
> Steve, coding from home :)
> 
> 
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