Alright, the crashes in my mud were coming from fclose(fp). All I did was
comment them out, and everything seems to be working just fine. Characters
are saved and loaded correctly, and there are no serious faults.
What I'd like to know is, is there a reason the fclose isn't working right?
Do I really need to have them in there? As I said, everything -seems- to be
working fine, but I don't want to leave them commented out and have it lead
to problems in the future.
Thanks again to all you guys who helped me debug my load_char function!
-UD
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