I'm thinking that we had a problem similar to this when we installed
something after putting in copyover.  Let me research it for you and see
what I come up with.

Vertigo

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf 
> Of Dale Kingston
> Sent: Saturday, May 10, 2003 12:36 AM
> To: [email protected]
> Subject: Odd startup problem
> 
> 
> Ok I'm having an odd problem with starting up my mud. And I 
> don't know where to begin looking on how to fix this. Here is 
> what GDB is telling me what
> happened:
> 
> (gdb) bt
> #0  0x0832fdd5 in ?? ()
> #1  0x080a2a8c in main (argc=2, argv=0xbfffe324) at 
> comm.cc:777 #2  0x40078336 in __libc_start_main 
> (main=0x80a27a0 <main>, argc=2,
>     ubp_av=0xbfffe324, init=0x80493ec <_init>, fini=0x81d0824 <_fini>,
>     rtld_fini=0x4000d2fc <_dl_fini>, stack_end=0xbfffe31c)
>     at ../sysdeps/generic/libc-start.c:129
> (gdb) fram 1
> #1  0x080a2a8c in main (argc=2, argv=0xbfffe324) at comm.cc:777
> 777                     control = init_socket(port);
> (gdb) list
> 772         game_loop_mac_msdos( );
> 773     #endif
> 774
> 775     #if defined(unix)
> 776             if (!fCopyOver) /* We have already the port 
> if copyover'ed
> */
> 777                     control = init_socket(port);
> 778
> 779         boot_db( );
> 780
> 781     #ifdef IMC3
> 
> I just recently wrote some bind code, for like bind points 
> and an editor so we can edit them online. But I can't see how 
> that could be affecting the mud before main has even left. 
> It's barly initializing the port when it kills off.
> 
> Any help on this would be much appericiated.
> 
> 
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