What's AFF_DEPRESSION defined as in merc.h? --- RogueDragon @ A Merging of Fates MUD telnet://mud.merging.org:5454 icq: 2072355 (inactive atm), yim: roguedragon, aim: roguedragon69 --- Windows - Where do you want to go today? Linux - Where do you want to go tomorrow? FreeBSD - When are they going to catch up?
On Wed, 14 May 2003 [EMAIL PROTECTED] wrote: > It's bed time and I figure I would post my current problem. I did have this > before but I forgot how I fixed. I made a new effect AFF_DEPRESSION, declared > it in merc.h and put it in handler.c. I then had a spell assign it to the > player. > However, when it is assigned and I stat the player, under affected by, they > are > shown to be affected by every single affect in the game. > Affected by invisible swirling mist infrared sneak hide Frenzy holy alacrity > ice web strength depression > > I checked (Copied an old affect assign from a previous spell and just changed > the AFF to the correct one and it still assigned incorrectly.) everything and > it seems to work. RIGHT before this I added a spell that added strength to > your > character and I put in AFF_STRENGTH, and it worked fine. I'm not sure what's > going on here since I preformed the same steps. > If you need anymore information, let me know. Thanks > > > -- > ROM mailing list > [email protected] > http://www.rom.org/cgi-bin/mailman/listinfo/rom >

