--- "Chris \"Winston\" Litchfield" <[EMAIL PROTECTED]> wrote:
> So what exactly is the purpose of these events?

To queue up events to be executed at a specified time in the future. This can
allow you to better optimize some of the update handlers (aggro update, mob
movement updates, repops, etc). It can also be used to implement some pretty
fun features, like casting time, and continuous skills like pick locks, etc.


~Kender

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