Not truely a Bug fix, but for those of you who want perm portals (ie gates/wilderness entrences) and not have a portal with 99999 charges to never go away
this is a simple fix. Charges with -1 will now never go away.
This is good for entrences to areas and other such applications. I just felt i could share this with people.

Files: Act_enter.c
line: 202       (near the end where it extracts the item)

change:
     if (portal != NULL && portal->value[0] == -1)

to
     if (portal != NULL && portal->value[0] == 0)



-Thri


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