Hey, 
I don't know if anyone has run into this before, but I have a small bug 
where if I have an object that adds the invis affect (or any affect) and a 
stat, hp, str, con, etc... when I remove the item the stats stay and if 
you we-wear the object you get the affects all over again.  Such as a ring 
that adds 150hp, keep removing and wearing to gain lots of hp.  Also, the 
spell isn't stripped from the char that is wearing the object when 
removed.  I checked all over the bug fixes and nothing shows up.  I can 
post the unequip_char and all other various functions.  The only thing I 
changed was the wear_obj function - but that shouldn't affect the 
remove_obj should it?  Any ideas would be great!
Thanks,
--Witt


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