Hey,
I don't know if anyone has run into this before, but I have a small bug
where if I have an object that adds the invis affect (or any affect) and a
stat, hp, str, con, etc... when I remove the item the stats stay and if
you we-wear the object you get the affects all over again. Such as a ring
that adds 150hp, keep removing and wearing to gain lots of hp. Also, the
spell isn't stripped from the char that is wearing the object when
removed. I checked all over the bug fixes and nothing shows up. I can
post the unequip_char and all other various functions. The only thing I
changed was the wear_obj function - but that shouldn't affect the
remove_obj should it? Any ideas would be great!
Thanks,
--Witt