Find that error in the code, it'll probably look something like

if( !( fp = fopen(path, "r") )
{    perror(fp);
    exit(1);
}

what you want to do, is where 'path' is, figure out what it looks like (Probably like ../data/lang.lst) or something. Just find the path, slap it in, and bam (You probably need to put a $ in it to avoid fread_word crashes, but other than that, you probably need nothing) Just sounds like a language olc, similar to mine, heh. If you need more help, I'll need more info, just contact me on AIM at DavionKalhen, or e-mail me at [EMAIL PROTECTED]

Davion

From: "Todd Rickard" <[EMAIL PROTECTED]>
To: [email protected]
Subject: Icey Depths Code base
Date: Wed, 31 Dec 2003 18:21:06 -0800

Greetings;

After going through the mailing list archives, and not finding what I need. I'm hopeing someone else can point out the error.

After downloading the code from game.org; I was able to get it to compile, but when I got to startup it up, I get an error in the log files, of: Lang.lst : no such file or directory. I've done the grep for it, and everything else to find where it might be missing. and even after putting the file in every folder it still can't/doesn't want to find it.

Any one ever have a problem like this?

thanks,

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