Find that error in the code, it'll probably look something like
if( !( fp = fopen(path, "r") )
{ perror(fp);
exit(1);
}
what you want to do, is where 'path' is, figure out what it looks like
(Probably like ../data/lang.lst) or something. Just find the path, slap it
in, and bam (You probably need to put a $ in it to avoid fread_word crashes,
but other than that, you probably need nothing) Just sounds like a language
olc, similar to mine, heh. If you need more help, I'll need more info, just
contact me on AIM at DavionKalhen, or e-mail me at [EMAIL PROTECTED]
Davion
From: "Todd Rickard" <[EMAIL PROTECTED]>
To: [email protected]
Subject: Icey Depths Code base
Date: Wed, 31 Dec 2003 18:21:06 -0800
Greetings;
After going through the mailing list archives, and not finding what I need.
I'm hopeing someone else can point out the error.
After downloading the code from game.org; I was able to get it to compile,
but when I got to startup it up, I get an error in the log files, of:
Lang.lst : no such file or directory. I've done the grep for it, and
everything else to find where it might be missing. and even after putting
the file in every folder it still can't/doesn't want to find it.
Any one ever have a problem like this?
thanks,
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