Why not just make the modifiers Constants.  IE: Odd multiplier,
payout...Provides easy modification.

Arkham

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Cyhawk
Sent: Saturday, January 24, 2004 4:36 AM
To: [email protected]
Subject: [Concept] Multi-mud progressive games


Hey all, i was just thinking as i was skimming through the kyndig snips
pages looking for ideas to
write since i finished my 30 page to-do list today (dance). Anyhow, i
noticed a few gambling snips..
and i was thinking.. Progressive slots, extremely popular in citys that
allow such.. What about
a multi-mud progressive slot system? Personaly, i think this would be
freaking awsome ;)

Some concerns ive already thought of.. the economy on every mud is
different, 1million gold here
is nothing elsewhere, or a life-time supply in other muds..

What are your thoughts on the idea? =)

-Thri


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