The only problem is amount of memory used... 100 integers per mob takes up a lot more than 3 or 4. And since the code is already pretty much written, I don't see any reason not to just use it instead.
I'm sure the snippet is on Kyndig's, which I think is www.mudmagic.com now. --Palrich. On Thu, 2004-04-01 at 14:49, [EMAIL PROTECTED] wrote: > I've read through several rounds of bit discussions in the archives, and I've > heard of the unlimited bit snippit that I can't seem to find. But what I'm > curious about is would I be able to use an int array and use this to store > things like act[100] and have 100 act spots I could define? Are there any > reasons why this would be a bad idea? > > ________________________________________________________________ > The best thing to hit the Internet in years - NetZero HiSpeed! > Surf the Web up to FIVE TIMES FASTER! > Only $14.95/ month -visit www.netzero.com to sign up today!

