Check for a divide by zero possibility in the last requested command
sequence that is run prior to the fault.

Also, check anything you have changed recently/prior to the fault starting
to occur.

-Valnir

----- Original Message ----- 
From: "Matthew Martin" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, May 10, 2004 11:04 AM
Subject: Segmentation Fault


> I keep getting this message in my shell. No crashes, no core dumps, just a
> Segmentation fault, mud kills, then restarts.
>
> I started logging all of the processes running in update.c to see where
the
> Seg fault was coming from, but after perusing the logs, it doesn't seem to
> be occuring in a specific location...Sometimes it kills on mob_update,
> sometimes on obj_update, but it's not reproducable, at least, not that
I've
> been able to find.
>
> Any of you guys have an idea for me?
>
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