Yeah you can just change that to whatever value you want... the only thing you'll want to consider is why you're hitting that max_call all the time, if you're just nesting a bunch of if statements then that's one thing, but you want to make sure that you're not starting an if statement, ending it, starting another, ending it, and sometime later it hits max_call while not inside a 5-deep nested if statement, because if that's the case, then somewhere your code isn't decrementing it's call-tracker variable when it exits a conditional block... but if it actually is just from a nested set of if statements, then you can just bump that value up...
Richard Lindsey. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: Monday, October 11, 2004 1:39 PM To: [email protected] Subject: Max call We are using mob programs a great deal on my MUD and we are encountering the MAX_CALL a lot. I was wondering if there was anything that is just stopping me from increasing MAX_CALL from 5 to say 10? I haven't don much with mob program code before and I have to go to class so I figured I'd send this before I left. Thanks. -- ROM mailing list [email protected] http://www.rom.org/cgi-bin/mailman/listinfo/rom

