So, I am not that well versed in file processing. I know enough to add things to players, areas, rooms, etc, but not that skilled in writing my own file processing functions or anything new.
I am adding some code to the area files right now and I am wondering about the way it is saved... let me explain Let's say we have this for saving: fprintf(fp, "Stats %d %d %d %d\n", stat1, stat2, stat3, stat4); and this for loading: stat1 = fread_number( fp ); stat2 = fread_number( fp ); stat3 = fread_number( fp ); stat4 = fread_number( fp ); This works...but will this DO the same thing? Saving: fprintf(fp, "Stats %d\n%d\n%d\n%d\n", stat1, stat2, stat3, stat4); Loading: stat1 = fread_number( fp ); stat2 = fread_number( fp ); stat3 = fread_number( fp ); stat4 = fread_number( fp ); How does \n affect the file pointer? THANKS!!!

