FWIW, the ROM archives are in the same place as always:

http://www.the-infinite.org/lists/romlist/


However, they seem to be suffering from a file permission error. (Stil
accessible)

Jason
 

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf 
> Of Edward Langenback
> Sent: Wednesday, March 09, 2005 12:15 AM
> To: [email protected]
> Subject: arcmod.zip
> 
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> Hash: RIPEMD160
> 
> A *Long* time later i'm taking another shot at getting the 
> aarchon code to work.  ( 
> http://www.mudmagic.com/codes/code_data/1178/ )
> 
> I've run into a problem that I have not been able to find a 
> reference to anywhere in google and for some reason, the rom 
> archives seem to have moved from where they used to be.  
> 
> anywho.. given this definition in merc.h
> 
> struct        class_type
> {
>       char *  name;           /* the full name of the class */
>       char    who_name    [4];    /* Three-letter name for 'who'  */
>       sh_int  attr_prime;     /* Prime attribute      */
>       sh_int  attr_second[2]; /* Secondary attributes  */
>       sh_int  stat_priority[MAX_STATS-3]; /* NOT EXPLAINED! */
>       sh_int  weapon;         /* First weapon         */
>       sh_int  guild[MAX_GUILD];   /* Vnum of guild rooms      */
>       sh_int  skill_adept;        /* Maximum skill level      */
>       sh_int  thac0_00;       /* Thac0 for level  0       */
>       sh_int  thac0_32;       /* Thac0 for level 32       */
>       sh_int  hp_min;         /* Min hp gained on leveling    */
>       sh_int  hp_max;         /* Max hp gained on leveling    */
>       bool    fMana;          /* Class gains mana on level    */
>       char *  base_group;     /* base skills gained       */
>       char *  default_group;      /* default skills gained    */
> };
> 
> given the class type... how do I get the class table working?
> 
> I have ***NO*** idea what needs to be in the class table in 
> const.c for stat_priority[MAX_STATS-3] I assume it has to do 
> with how stats are applied to functions... but there is not 
> much of a clue in the source aside from the author's readme
> 
> 
> Here's my aborted attempt thus far..
> 
> const struct class_type class_table[MAX_CLASS] = {
>   {
>     "mage", "Mag", STAT_INT, STAT_DIS,
>     {1,2,3}/*???*/, OBJ_VNUM_SCHOOL_DAGGER,
>     {3018, 9618}, 75, 20, 6, 6, 8, TRUE,
>     "mage basics", "mage default"
>   },
> 
> 
> and here's where the compiler pukes...
> 
> gcc -c -Wall -O -ggdb -Dunix -DOLD_RAND -DNOCRYPT const.c
> const.c:758: warning: missing braces around initializer
> const.c:758: warning: (near initialization for
> `class_table[0].attr_second')
> const.c:759: warning: braces around scalar initializer
> const.c:759: warning: (near initialization for
> `class_table[0].attr_second[1]')
> const.c:759: warning: excess elements in scalar initializer
> const.c:759: warning: (near initialization for
> `class_table[0].attr_second[1]')
> const.c:759: warning: excess elements in scalar initializer
> const.c:759: warning: (near initialization for
> `class_table[0].attr_second[1]')
> const.c:760: warning: braces around scalar initializer
> const.c:760: warning: (near initialization for 
> `class_table[0].stat_priority[1]'
> )
> const.c:760: warning: excess elements in scalar initializer
> const.c:760: warning: (near initialization for 
> `class_table[0].stat_priority[1]'
> )
> const.c:761: invalid initializer
> const.c:761: (near initialization for 
> `class_table[0].guild')make: *** [const.o]  Interrupt
> 
> 
> I get the distinct idea that i'm missing something REALLY 
> obvious but I've no idea what.
> 
> 
> 
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