Greetings!
I've run a rom2.4b4 version of rom. By the very first tests, running the
mud i've noticed a strange bug... Though i searched in order to find what
cause it,alas, i am coming to a dead end.But let me tell you about the bug
itself. When a fight occurs "By the temple of Midgaard" where the healer
stands, and after one of the oppose fighters dies, the fight doesn't stop
but continues, in resault, having the victim dying a decent amount of
times. I have checked a few routines which i was suspected to find the
bug but nothing... I have checked: 
void raw_kill()
void stop_fighting()
void violence_update
bool damage() and bool damage_old()

and they look fine to me... does any of you know how to fix that bug?
Thanks in advance!
                   Christos K.




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