In "Primary Stat" Verias wrote:
> I have a strange request.  I'm working on a primary stat picker for
> creation.  This part is all good and well, however, I want the player to be
> able to roll the remaining stats.  I'm puzzled on how to get the stat roller
> to recognize the primary and ignore it and only roll the others.

How about rolling all 5 and the replacing the prime?

 
Sandi                            

                  "I have not yet begun to code!"

[EMAIL PROTECTED]                           blades.inetsolve.com 3333


Reply via email to