Well that is exactly the reason why linux is broken. Completely useless unless 
you pay someone to make a distro.

Please make that kind of crap a thing of the past!

Imre



  On Fri, May 15, 2009 at 3:03 AM, Peter Millerchip 
<peter.millerc...@gmail.com> wrote:

    Hi,

    I've been lurking on this list for several years, but I have some
    thoughts about this issue so I hope you don't mind me posting now.

    It seems to me as though discussions like this are more of a
    "distro-level" thing - if you consider how Linux does things, the
    kernel is a separate project from the userland, and it's up to the
    distros (like Ubuntu, Fedora, etc.) to decide whether to ship a tftp
    server.

    Now, I must admit I'm not an expert on the internals of ReactOS at
    all, so please forgive me if this idea is not technically feasible,
    but couldn't we make a similar kind of separation in ReactOS? As far
    as I can see, there's no technical reason why even something like
    USER32.DLL couldn't be a completely separate project from the ReactOS
    kernel, using maybe a different branch of the source code and testing
    on Windows XP. After all, the GNU tools were written in this way,
    gradually replacing core components of various Unixes.

    So, if we follow the same kind of development model as Linux, the
    ReactOS kernel would be the sole ReactOS project. Then you would have
    different maintainers for different parts, say USER32.DLL. Then you
    would have someone who compiles "distros" of ReactOS, picking and
    choosing the best pieces to go with the kernel itself. You could have
    a "netboot-specialised" distro which included the tftp and PXE stuff,
    or a more general "newbie" distro.

    I would expect that many of the subprojects would share code in order
    to make things a bit easier - but the important thing to realise is
    that they wouldn't be forced to. Say if the USER32 maintainer decided
    to do a Wine sync, but the kernel guys didn't want to, this would
    actually be OK and would still work fine. The USER32 maintainer could,
    if they wanted, have a completely separate source tree from the
    ReactOS kernel. As long as the USER32 DLL worked on Windows XP, it
    would be good - if the ReactOS kernel didn't work with it, it would be
    a bug in the kernel.

    So, is this idea feasible or is there some reason why it wouldn't
    work? Please feel free to call me an idiot if I've missed some
    important technical detail, but it seems to me that introducing this
    kind of separation would really help the project to move forward very
    quickly in the same way that Linux has.

    Best regards,

    Peter Millerchip.



------------------------------------------------------------------------------


  _______________________________________________
  Ros-dev mailing list
  Ros-dev@reactos.org
  http://www.reactos.org/mailman/listinfo/ros-dev
_______________________________________________
Ros-dev mailing list
Ros-dev@reactos.org
http://www.reactos.org/mailman/listinfo/ros-dev

Reply via email to