On Mon, Oct 26, 2009 at 4:41 PM, Timo Kreuzer <[email protected]> wrote:

>
> I absolutely support this approach. I've actually been advocating this
> half a year ago.
>
> You can develop the individual layers / components more independently.
> Prerequisite is a stable and complete interface between the layers. Then
> breaking one component doesn't neccessarily mean breaking the whole.
>
> More developers will also make more noise. Recompiling the whole OS due
> to a small fix in some user mode app seems to be an archaic method. The
> build times won't decrease and the number of commits per day (hopefully)
> also won't decrease. A layered structure also in the sources would help
> to decrease build times and avoid breakages or at least make them less
> fatal.
>
> "make ntdll_clean" + "make bootcd" ...Will lead to a relink of all
> usermode stuff. Did someone change the ntdll exports? Probably not.
> Can I exclude all dlls from build? No way. The apps require the import
> libs. Exclude all apps? No, some dlls require explorer to be built.
> I highly suggest seperating the import libraries from the dlls and keep
> them in a seperate sdk. That would be the first step of unlinking the
> modules.
> The sdk should only be modifies very conservatively, because it can
> cause full rebuilds.
>
> Then a seperation in layers / components would be great. The core (like
> MinWin), the win32 core, Highlevel dlls, networking, audio, tools.
>
> Just my 1st 2 cents
> Timo
>
> PS: yes, kjk, I know it won't work ;-)
>
>
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With this approach, does it make it possible to make a UNIX style OS using
the ReactOS kernel, because it wouldn't be necessary to include the Win32
part, the OS could be adapted to use POSIX APIs and such?
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