Dear core developers of Reactos,

    I would like to inform YOu about my findings related to screen readers 
support while using Wine emulator, because as i understood, Wine and Reactos 
are sharing crucial information to make those tools as much Windows compatible 
as it is possible.

    1. NVDA is not able to run in The Wine, which can be downloaded from 
PCLINUXOSS repositories, NVDA is only plaing a welcome gong and then i Am 
receiving series of error messages, one related to winmm.dll and also other 
related to MSAA support. oleacc.dll very probably.

    When i tried one Czech very little screen reader based on using API hooks 
and API calls, program is written by using Microsoft Visual Basic 6.0 
professional edition and crucial helper dlls are written in Microsoft visual 
C++ but not Express 2005 edition, older release of this programming language 
has been used.

What are mi findings?

Algorithms used for generating synthesizet speech are working ammazingly in 
Wine. but other algorithms for fetching names of buttons, objects and for 
getting textual information are not working.

But i Am afraid, that implementing reliable MSAA support is so much complex for 
core developers of Wine or Reactos, that it will never been possible to reach 
this goal.

Many of us are very intelligent and professional developers, who are even able 
to use Assembler while compiling and developing Reactos core components, but i 
think, that without access to Windows MSAA source code developing reliable MSAA 
support will be only big dream, which would never been come true.

    Reactos is in general very stable and reliable operating system and i 
believe, that in future, also many device drivers will work with Reactos.

If also MSAA support would be added in future, this would be very positive for 
many handicapped users, because MSAA is being used not only by screen readers, 
but also while using other assistive technology, which are based on MSAA calls.

BUt i think, that Microsoft will not want to reveal The MSAA source code, the 
modified source code of oleacc.dll, user32.dll and others. Accessing source 
code is fortunately possible, but i read about this, that some fee must be 
paied to Microsoft to get access to their source code repository, and i think, 
that there will be very restricted conditions.

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