That'd be great!

This sync is kind of overdue anyway, and I haven't really felt qualified
to do D3D stuff.

Thanks!


On 2012-08-21 17:17, Kamil Hornicek wrote:
Let's sync it then. If no-one is willing to do it I'll sync it when I
get home later this week.

Regards
Kamil

Dne 21.8.2012 16:43, Jérôme Gardou napsal(a):
Hi.

I have no idea. I wanted to send the first patch to wine, and when
testing the compilation under linux, I had this error "wine/port.h can't
be included from a header." (or something like this).

That was before I discovered that Wine code base is good regarding this
issue, all source files include it before wined3d_private.h. It's just
that our wined3d is slightly outdated. A sync would permanently solve
this issue.

Cheers!
Jérôme.

Thomas Faber a écrit :
Hi,

On 2012-08-21 15:38, [email protected] wrote:
URL:http://svn.reactos.org/svn/reactos?rev=57124&view=rev
Log:
[WINED3D]
- MSVC needs INFINITY and NAN from wine/port.h.
It can't be included from a header
Will be sent upstream

can you explain what's wrong with including it from a header?
I was under the impression we had fixed the infinity/nan stuff properly
on Wine's side by adding it all to port.h.

Thanks!

-Thomas


_______________________________________________
Ros-dev mailing list
[email protected]
http://www.reactos.org/mailman/listinfo/ros-dev

Reply via email to