Yep its what I was referring to.
De : ros-dev-boun...@reactos.org [mailto:ros-dev-boun...@reactos.org] De la part de Sven Barth Envoyé : vendredi 28 février 2014 15:14 À : ros-dev@reactos.org Objet : Re: [ros-dev] About hotpatchable dlls on ReactOS Am 28.02.2014 14:54, schrieb Ged Murphy: Are you referring to .msps ? I think he merely means that some games seem to utilize the hotpatch* nature of Windows DLLs to hook in their own code. Not that I'd not like to have the full hotpatch functionality in ReactOS... ;) (*) A nop-like instruction near the beginning of a function which can be replaced by a relative jump to a few bytes back where a jump to an alternative implementation can be included. Normally used to implement a patched version of the function for Windows' hotpatching functionality. Regards, Sven
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