- The internal symbol (according to public symbols) has fastcall decoration
- The function is exported without decoration
- The wdm.h header for example uses the fastcall declaration, but only for very old compilers, otherwise an intrinsic The reason might have been a compiler bug in earlier versions of VC, like this one from Borland: http://qc.embarcadero.com/wc/qcmain.aspx?d=5040

Am 16.10.2014 12:19, schrieb Hermès BÉLUSCA - MAÏTO:
How is this function really exported *and* used through windows?

-----Message d'origine-----
De : Ros-dev [mailto:ros-dev-boun...@reactos.org] De la part de Timo Kreuzer
Envoyé : mercredi 15 octobre 2014 21:45
À : ReactOS Development List
Objet : Re: [ros-dev] [ros-diffs] [tfaber] 64749: [PSDK] - Use macro version
of RtlUlonglongByteSwap in winternl.h because using the fastcall version
causes stack corruption CORE-8632 #resolve


What I really wonder: since the function behaves like cdecl, why does wine
declare it as fastcall? Or is this also our own hack, because the function
has fastcall symbols and it's declared as fastcall in wdm.h for compilers
with _MSC_FULL_VER <= 13009037?
IMO we should remove all traces of it being fastcall and simply declare it
as cdecl. There is no reason to reproduce MS header bugs.
And we should probably also kill the asm file for it. There is no need for
it.

Am 15.10.2014 19:11, schrieb Thomas Faber:
It's there for Wine compatibility. Things we would put in NDK, they
put in winternl.h.


On 2014-10-15 19:08, Ged Murphy wrote:
There shouldn't really be anything using this header

-----Original Message-----
From: Ros-diffs [mailto:ros-diffs-boun...@reactos.org] On Behalf Of
tfa...@svn.reactos.org
Sent: 15 October 2014 17:38
To: ros-di...@reactos.org
Subject: [ros-diffs] [tfaber] 64749: [PSDK] - Use macro version of
RtlUlonglongByteSwap in winternl.h because using the fastcall version
causes stack corruption CORE-8632 #resolve

Author: tfaber
Date: Wed Oct 15 16:38:13 2014
New Revision: 64749

URL: http://svn.reactos.org/svn/reactos?rev=64749&view=rev
Log:
[PSDK]
- Use macro version of RtlUlonglongByteSwap in winternl.h because
using the fastcall version causes stack corruption
CORE-8632 #resolve

Modified:
      trunk/reactos/include/psdk/winternl.h

Modified: trunk/reactos/include/psdk/winternl.h
URL:
http://svn.reactos.org/svn/reactos/trunk/reactos/include/psdk/wintern
l.h?rev=64749&r1=64748&r2=64749&view=diff

============================================================================
==
--- trunk/reactos/include/psdk/winternl.h       [iso-8859-1] (original)
+++ trunk/reactos/include/psdk/winternl.h       [iso-8859-1] Wed Oct 15
16:38:13 2014
@@ -2310,7 +2310,12 @@
   BOOLEAN   WINAPI RtlTimeToSecondsSince1980(const LARGE_INTEGER
*,LPDWORD);
   BOOL      WINAPI RtlTryEnterCriticalSection(RTL_CRITICAL_SECTION *);
+#ifdef __REACTOS__
   ULONGLONG __fastcall RtlUlonglongByteSwap(ULONGLONG);
+#define RtlUlonglongByteSwap(_x) _byteswap_uint64((_x)) #else
+ULONGLONG __cdecl RtlUlonglongByteSwap(ULONGLONG); #endif
   DWORD     WINAPI RtlUnicodeStringToAnsiSize(const UNICODE_STRING*);
   NTSTATUS  WINAPI
RtlUnicodeStringToAnsiString(PANSI_STRING,PCUNICODE_STRING,BOOLEAN);
   NTSTATUS  WINAPI RtlUnicodeStringToInteger(const UNICODE_STRING
*,ULONG,ULONG *);

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