Wow,
too much in my inbox!

Yeah, I guess we can just go with NtGDI only calls.

On Sun, Dec 25, 2016 at 10:35 AM, Thomas Faber <thomas.fa...@reactos.org>
wrote:

> On 2016-12-22 11:39, jimta...@svn.reactos.org wrote:
>
>> +#ifndef _WIN32K_ ///// Fix CORE-2201.
>> +    if (!(flags & DT_NOCLIP) )
>> +    {
>> +       int hasClip;
>> +       hrgn = CreateRectRgn(0,0,0,0);
>> +       if (hrgn)
>> +       {
>> +          hasClip = GetClipRgn(hdc, hrgn);
>> +          // If the region to be retrieved is NULL, the return value is
>> 0.
>> +          if (hasClip != 1)
>> +          {
>> +             DeleteObject(hrgn);
>> +             hrgn = NULL;
>> +          }
>> +          IntersectClipRect(hdc, rect->left, rect->top, rect->right,
>> rect->bottom);
>> +       }
>> +    }
>> +#else
>> +    if (!(flags & DT_NOCLIP) )
>> +    {
>> +       int hasClip;
>> +       hrgn = NtGdiCreateRectRgn(0,0,0,0);
>> +       if (hrgn)
>> +       {
>> +          hasClip = NtGdiGetRandomRgn(hdc, hrgn, CLIPRGN);
>> +          if (hasClip != 1)
>> +          {
>> +             GreDeleteObject(hrgn);
>> +             hrgn = NULL;
>> +          }
>> +          NtGdiIntersectClipRect(hdc, rect->left, rect->top,
>> rect->right, rect->bottom);
>> +       }
>> +    }
>> +#endif /////
>>
>
> Any particular reason not to simply do the NtGdi call in both user
> and kernel? Looks like they should be doing the exact same thing.
>
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