Author: khornicek
Date: Mon Nov  2 15:00:47 2009
New Revision: 43910

URL: http://svn.reactos.org/svn/reactos?rev=43910&view=rev
Log:
- get rid of some cast frenzy, by Physicus

Modified:
    trunk/reactos/dll/win32/opengl32/font.c

Modified: trunk/reactos/dll/win32/opengl32/font.c
URL: 
http://svn.reactos.org/svn/reactos/trunk/reactos/dll/win32/opengl32/font.c?rev=43910&r1=43909&r2=43910&view=diff
==============================================================================
--- trunk/reactos/dll/win32/opengl32/font.c [iso-8859-1] (original)
+++ trunk/reactos/dll/win32/opengl32/font.c [iso-8859-1] Mon Nov  2 15:00:47 
2009
@@ -647,7 +647,7 @@
         v[2] = 0.0;
         z_value = 0.0f;
 
-        gluTessBeginPolygon(tess, (VOID *)*(INT *)&z_value);
+        gluTessBeginPolygon(tess, &z_value);
 
         for (loop = (DWORD) *p++; loop; --loop)
         {
@@ -718,7 +718,7 @@
             glNormal3f(0.0f, 0.0f, -1.0f);
             gluTessNormal(tess, 0.0F, 0.0F, -1.0F);
 
-            gluTessBeginPolygon(tess, (VOID *)*(INT *)&thickness);
+            gluTessBeginPolygon(tess, &thickness);
 
             for (loop = (DWORD) *p++; loop; --loop)
             {


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