Author: ilardig Date: Mon May 9 11:24:10 2011 New Revision: 51658 URL: http://svn.reactos.org/svn/reactos?rev=51658&view=rev Log: [winine] - Read also the shift key state patch by Carlo Bramini. See issue #6238 for more details.
Modified: trunk/reactos/base/applications/games/winmine/main.c Modified: trunk/reactos/base/applications/games/winmine/main.c URL: http://svn.reactos.org/svn/reactos/trunk/reactos/base/applications/games/winmine/main.c?rev=51658&r1=51657&r2=51658&view=diff ============================================================================== --- trunk/reactos/base/applications/games/winmine/main.c [iso-8859-1] (original) +++ trunk/reactos/base/applications/games/winmine/main.c [iso-8859-1] Mon May 9 11:24:10 2011 @@ -885,7 +885,7 @@ case WM_LBUTTONDOWN: WINE_TRACE("WM_LBUTTONDOWN\n"); - if( wParam & MK_RBUTTON ) + if( wParam & (MK_RBUTTON | MK_SHIFT) ) msg = WM_MBUTTONDOWN; TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); SetCapture( hWnd ); @@ -893,7 +893,7 @@ case WM_LBUTTONUP: WINE_TRACE("WM_LBUTTONUP\n"); - if( wParam & MK_RBUTTON ) + if( wParam & (MK_RBUTTON | MK_SHIFT) ) msg = WM_MBUTTONUP; TestBoard( hWnd, &board, (short)LOWORD(lParam), (short)HIWORD(lParam), msg ); ReleaseCapture();