https://git.reactos.org/?p=reactos.git;a=commitdiff;h=823786711613a1ef7a50ee739460b31c83100371

commit 823786711613a1ef7a50ee739460b31c83100371
Author:     winesync <[email protected]>
AuthorDate: Mon Sep 21 22:40:26 2020 +0200
Commit:     Jérôme Gardou <[email protected]>
CommitDate: Thu Feb 4 16:37:02 2021 +0100

    [WINESYNC] d3dx9: Pass a struct d3dx_effect to the get technique helpers.
    
    Signed-off-by: Michael Stefaniuc <[email protected]>
    Signed-off-by: Matteo Bruni <[email protected]>
    Signed-off-by: Alexandre Julliard <[email protected]>
    
    wine commit id 42839d15e3ec829f939fe1f99ac6b025f64b18de by Michael 
Stefaniuc <[email protected]>
---
 dll/directx/wine/d3dx9_36/effect.c | 35 ++++++++++++++++++-----------------
 sdk/tools/winesync/d3dx9.cfg       |  2 +-
 2 files changed, 19 insertions(+), 18 deletions(-)

diff --git a/dll/directx/wine/d3dx9_36/effect.c 
b/dll/directx/wine/d3dx9_36/effect.c
index fe12d21e5d5..c32b1a57563 100644
--- a/dll/directx/wine/d3dx9_36/effect.c
+++ b/dll/directx/wine/d3dx9_36/effect.c
@@ -457,9 +457,10 @@ static inline D3DXHANDLE get_pass_handle(struct d3dx_pass 
*pass)
     return (D3DXHANDLE)pass;
 }
 
-static struct d3dx_technique *get_technique_by_name(struct d3dx9_base_effect 
*base, const char *name)
+static struct d3dx_technique *get_technique_by_name(struct d3dx_effect 
*effect, const char *name)
 {
-    UINT i;
+    struct d3dx9_base_effect *base = &effect->base_effect;
+    unsigned int i;
 
     if (!name) return NULL;
 
@@ -472,8 +473,9 @@ static struct d3dx_technique *get_technique_by_name(struct 
d3dx9_base_effect *ba
     return NULL;
 }
 
-static struct d3dx_technique *get_valid_technique(struct d3dx9_base_effect 
*base, D3DXHANDLE technique)
+static struct d3dx_technique *get_valid_technique(struct d3dx_effect *effect, 
D3DXHANDLE technique)
 {
+    struct d3dx9_base_effect *base = &effect->base_effect;
     unsigned int i;
 
     for (i = 0; i < base->technique_count; ++i)
@@ -482,7 +484,7 @@ static struct d3dx_technique *get_valid_technique(struct 
d3dx9_base_effect *base
             return &base->techniques[i];
     }
 
-    return get_technique_by_name(base, technique);
+    return get_technique_by_name(effect, technique);
 }
 
 static struct d3dx_pass *get_valid_pass(struct d3dx9_base_effect *base, 
D3DXHANDLE pass)
@@ -1167,7 +1169,7 @@ static unsigned int get_annotation_from_object(struct 
d3dx_effect *effect, D3DXH
     struct d3dx9_base_effect *base = &effect->base_effect;
     struct d3dx_parameter *param = get_valid_parameter(base, object);
     struct d3dx_pass *pass = get_valid_pass(base, object);
-    struct d3dx_technique *technique = get_valid_technique(base, object);
+    struct d3dx_technique *technique = get_valid_technique(effect, object);
 
     if (pass)
     {
@@ -3165,7 +3167,7 @@ static HRESULT WINAPI 
d3dx_effect_GetTechniqueDesc(ID3DXEffect *iface, D3DXHANDL
         D3DXTECHNIQUE_DESC *desc)
 {
     struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
-    struct d3dx_technique *tech = technique ? 
get_valid_technique(&effect->base_effect, technique) : 
&effect->base_effect.techniques[0];
+    struct d3dx_technique *tech = technique ? get_valid_technique(effect, 
technique) : &effect->base_effect.techniques[0];
 
     TRACE("iface %p, technique %p, desc %p.\n", iface, technique, desc);
 
@@ -3361,7 +3363,7 @@ static D3DXHANDLE WINAPI 
d3dx_effect_GetTechnique(ID3DXEffect *iface, UINT index
 static D3DXHANDLE WINAPI d3dx_effect_GetTechniqueByName(ID3DXEffect *iface, 
const char *name)
 {
     struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
-    struct d3dx_technique *tech = get_technique_by_name(&effect->base_effect, 
name);
+    struct d3dx_technique *tech = get_technique_by_name(effect, name);
 
     TRACE("iface %p, name %s.\n", iface, debugstr_a(name));
 
@@ -3380,7 +3382,7 @@ static D3DXHANDLE WINAPI 
d3dx_effect_GetTechniqueByName(ID3DXEffect *iface, cons
 static D3DXHANDLE WINAPI d3dx_effect_GetPass(ID3DXEffect *iface, D3DXHANDLE 
technique, UINT index)
 {
     struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
-    struct d3dx_technique *tech = get_valid_technique(&effect->base_effect, 
technique);
+    struct d3dx_technique *tech = get_valid_technique(effect, technique);
 
     TRACE("iface %p, technique %p, index %u.\n", iface, technique, index);
 
@@ -3398,7 +3400,7 @@ static D3DXHANDLE WINAPI d3dx_effect_GetPass(ID3DXEffect 
*iface, D3DXHANDLE tech
 static D3DXHANDLE WINAPI d3dx_effect_GetPassByName(ID3DXEffect *iface, 
D3DXHANDLE technique, const char *name)
 {
     struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
-    struct d3dx_technique *tech = get_valid_technique(&effect->base_effect, 
technique);
+    struct d3dx_technique *tech = get_valid_technique(effect, technique);
 
     TRACE("iface %p, technique %p, name %s.\n", iface, technique, 
debugstr_a(name));
 
@@ -3864,15 +3866,14 @@ static HRESULT WINAPI d3dx_effect_GetPool(ID3DXEffect 
*iface, ID3DXEffectPool **
 
 static HRESULT WINAPI d3dx_effect_SetTechnique(ID3DXEffect *iface, D3DXHANDLE 
technique)
 {
-    struct d3dx_effect *This = impl_from_ID3DXEffect(iface);
-    struct d3dx9_base_effect *base = &This->base_effect;
-    struct d3dx_technique *tech = get_valid_technique(base, technique);
+    struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
+    struct d3dx_technique *tech = get_valid_technique(effect, technique);
 
-    TRACE("iface %p, technique %p\n", This, technique);
+    TRACE("iface %p, technique %p\n", iface, technique);
 
     if (tech)
     {
-        This->active_technique = tech;
+        effect->active_technique = tech;
         TRACE("Technique %p\n", tech);
         return D3D_OK;
     }
@@ -3895,7 +3896,7 @@ static HRESULT WINAPI 
d3dx_effect_ValidateTechnique(ID3DXEffect *iface, D3DXHAND
 {
     struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
     struct d3dx9_base_effect *base = &effect->base_effect;
-    struct d3dx_technique *tech = get_valid_technique(base, technique);
+    struct d3dx_technique *tech = get_valid_technique(effect, technique);
     HRESULT ret = D3D_OK;
     unsigned int i, j;
 
@@ -3951,7 +3952,7 @@ static HRESULT WINAPI 
d3dx_effect_FindNextValidTechnique(ID3DXEffect *iface, D3D
 
     if (technique)
     {
-        if (!(prev_tech = get_valid_technique(base, technique)))
+        if (!(prev_tech = get_valid_technique(effect, technique)))
             return D3DERR_INVALIDCALL;
 
         for (i = 0; i < base->technique_count; ++i)
@@ -4094,7 +4095,7 @@ static BOOL WINAPI 
d3dx_effect_IsParameterUsed(ID3DXEffect *iface, D3DXHANDLE pa
 {
     struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
     struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, 
parameter);
-    struct d3dx_technique *tech = get_valid_technique(&effect->base_effect, 
technique);
+    struct d3dx_technique *tech = get_valid_technique(effect, technique);
     BOOL ret;
 
     TRACE("iface %p, parameter %p, technique %p.\n", iface, parameter, 
technique);
diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg
index 3aa09dd319e..89c19b44d97 100644
--- a/sdk/tools/winesync/d3dx9.cfg
+++ b/sdk/tools/winesync/d3dx9.cfg
@@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, 
include/d3dx9anim.h: sdk/inc
   include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: 
sdk/include/dxsdk/d3dx9of.h,
   include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, 
include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h,
   include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: 
sdk/include/dxsdk/d3dx9xof.h}
-tags: {wine: a33b20a0604e29c4b502a0d77e8828e926b09a62}
+tags: {wine: 42839d15e3ec829f939fe1f99ac6b025f64b18de}

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