On Sunday 07 Nov 2004 19:27, Guillaume Laurent wrote:
> On Sunday 07 November 2004 18:32, Chris Cannam wrote:
> > Another thing: because the code only keeps a record of how close
> > the mouse needs to be to an X or Y edge, rather than _which_ X or Y
> > edge, you can fool it by moving the mouse really quickly from one
> > side of the canvas to the other.
>
> Do you think it's worth fixing, or it's too unlikely to happen in
> normal use ?

I think it probably is worth fixing.  It's irritating when it does 
happen, and should be a straightforward low-risk fix, right?


Chris


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