On Sun, May 15, 2005 at 12:38:04PM -0400, Silvan wrote:
> Maybe even a "You're running out of space, do you want to flush the cruft?"
> with suitable screaming disclaimers about destroying any data associated with
> deleted audio segments permanently.
Ardour has a pretty great solution - basically, it implements both.
You can delete a region, but deleting a region doesn't delete any
audio files associated with it. It simply orphans the audio. This
lets you retrieve it if two days later you decided "hmm, that might
work here...".
You can also destroy a region. This completely excises its existence.
The region is gone, the audio is gone, forever. The software prompts
the user to make sure they understand the consequences of this action
with a dialog box.
Finally, there's an option to clear the cruft. It basically goes
through and find orphaned sound files, and moves them to a
"dead_sounds" directory, which ardour or the user can clean out very
easily.
I have no idea how that maps onto RG since I've never used it for
audio, but the scheme is pretty sensible to me. I've put a fair
number of hours behind various versions of ardour, and the ones from
before this file management cost me lots more in diskspace of dead
audio ::-).
--
Ross Vandegrift
[EMAIL PROTECTED]
"The good Christian should beware of mathematicians, and all those who
make empty prophecies. The danger already exists that the mathematicians
have made a covenant with the devil to darken the spirit and to confine
man in the bonds of Hell."
--St. Augustine, De Genesi ad Litteram, Book II, xviii, 37
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